Reza Mohammady | REZA.SC

You have reached Reza Mohammady's Official Website: Human/Computer Interaction Engineer and Interface Architect, Acclaimed Web Designer, Award Winning Game Designer, Founder and Lead Project Architect of Xerotex®* Enterprises. Developer of TheStyx™* and XARMEX™* technologies, Author of Theory of Interfaces and To Cross The Styx novel and Interactive screenplay.

Copyright © 2009 Reza Mohammady - Xerotex® Enterprises Iran All Rights Reserved DISCLAIMER: Mohammady is also wrongly spelled Mohammadi, Mohamadi or even Muhammedi. // Reza Mohammady is spelled رضا محمدی in Iranian Farsi and רדא מוחמדי in Israeli Hebrew. // TheStyx is also written like The Styx, but I don’t think no one would ever spell it like The Stycks or The Sticks of maybe De Styickz // TheStyx is an award winning [pretty old] game technology/concept creating interactive environments by manually marking up of a pre-recorded video footage. The Styx, in Greek mythology is the river dividing live world and the dead world, like the border between life and death. Just like the game concept of bringing a pre-recorded (dead) footage into interactive(live) // XARMEX is the eXtended Augmented Reality for advanced Military EXercise . Kind of the mixture of TheStyx and AR technology; which is basically augmenting a pre-recorded overlay alpha-channeled video onto a live footage. XARMEX is a trademark of Xerotex Enterprises, Developed in Iran Army Simulation Lab, a division of Iran Army Third Infantry Division. (fully unclassified, civilian/industrial applications) // Xerotex Enterprises is a multipurpose organization focused on reinventing technologies. (XERO=Zero, TEX= Technologies, Xerotex= Technologies from Scratch). The philosophy is based on start re-thinking everything without using the previous knowledge which sometimes curbs our creativity, and also to stop reverse engineering God’s creatures to make our own ones. (Xerotex Enterprises is previously known as SHINYBoys Digital Entertainmnet)